Over the past few months, we’ve covered DirectX 12 and showed you the level of performance gains it can achieve. DirectX 12 promises to bring the same types of low-level APIs that allow game ...
Microsoft has announced DirectX 12 Shader Model 6.9 along with a set of Direct3D 12 improvements that target both shader authoring and the runtime plumbing behind modern engines.
The latest DirectX release standardizes advanced rendering features key to path-tracing performance and the use of AI in games.
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. So much hinges on the potential of DirectX 12. Here we analyse how ...
NVIDIA has released a new driver update that adds support for Microsoft's DirectX 12 Ultimate framework. Announced earlier this year, the collection of developer APIs unifies support for several ...
Gamers who remain on Windows 7 can now play World of Warcraft: Battle for Azeroth with the added boost of DirectX 12. Microsoft announced that Blizzard would be the first game developer to offer ...
At its Siggraph 2014 booth, Intel is showing off one of the first public demos of DirectX 12 and Direct3D 12 -- and the improvement over older graphics APIs, such as DirectX 11, is really quite ...
Microsoft wants to make it easier for developers to support new DirectX graphical features as they release. To that end, the company revealed the DirectX 12 Agility SDK today. This toolkit enables ...
After nearly five years of lingering on the same stable release, the next generation of DirectX is finally on its way. But a specter hung over Microsoft’s introduction of DirectX 12 at GDC on Thursday ...
Microsoft’s new version of DirectX will boost performance on Xbox One as well as PC and mobile. During a panel today at the Game Developers Conference in San Francisco, Microsoft detailed its DirectX ...
Microsoft just made it easier for developers to get DX12 features and technologies into their games, for gamers to enjoy, much easier than ever before with the introduction of DirectX 12 Agility.
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